Overview
We're seeking a Lead VR Developer to join our NYC-based team (we are an in-person company) to own our VR teleoperation stack. Teleoperation is key to our automation strategy, and improvements to the tools we give to our operators will unlock new tasks and improve data quality drastically. We are an early stage company moving very fast in a rapidly growing space, and welcome people from any background as long as you're excited to join our mission, drive immediate impact, and create a future where automation is accessible to all.
What You'll Do
- Own the application, deployment infrastructure and development toolchain around our VR stack (built with Unity, running on the Meta Quest 3)
- Improve teleoperator UX by implementing changes over our entire stack — in our website, on the robot, and in the VR app
- Optimize application performance around resource-intensive tasks like WebRTC video streaming, rendering, and body tracking
- Design and implement a functional and beautiful UI
- Build an application with strong opinions and patterns that non-VR devs can follow to make helpful functionality changes. We want the whole team to be able to push things forward while maintaining overall quality
Who You Are
- You feel comfortable programming a website, a robot, and a VR application
- You have solved difficult technical problems outside of VR
- You know how to maintain and manage release cycles for VR applications
- You have worked with video streaming, body tracking, and two-way video/voice conferencing
- You have a strong understanding of ergonomic VR environments with the goal of minimizing operator fatigue
- You have a strong UI and design sense, and don’t need someone else to give you wireframes
- You're hungry for impact and personal growth, and like to have fun in the pursuit
Bonus Points
- Experience working on VR teleoperation applications
- Familiarity with video codecs, WebRTC, and low-latency VR applications (like gaming)
- Experience working with hardware systems in a production environment